A downloadable game for Windows

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Roguelike for the r/RoguelikeDev 2022 roguelike tutorial series. The game is mainly completed with regards to the tutorial. For the last part of the series, I switched out the equipable item framework for procedurally generated consumable item scrolls. 

The tutorial is in Python+libtcod, but I implemented it in C# using Unity. You can find the code itself at the GitHub Repo.


Controls:

  • Movement / attack direction
    • q - move left/up
    • w - move right/up
    • a - move left
    • s - move right
    • z - move left/ down
    • x  - move right/down
  • Inventory
    • space - pick up item from ground
    • left click - select item in inventory
    • i - toggle inventory visibility
  • Item Targeting
    • left click  - target tile/enemy with selected item
    • esc  - cancel targeting
  • Other
    • esc - open menu


This game is made with the following music by Kevin MacLeod:

Download

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Click download now to get access to the following files:

HexCaverns_V1.0.zip 60 MB

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